Practically, for a teacher it means
designing a number of activities for the students to pursue in order to solve or answer a question. The project activities culminate in a ‘product’, usually a public presentation of some type: a poster, a Buck Institute for EducationPowerPoint presentation, a model or artifact, etc. In order to do this a number of design issues need to be considered. The diagram here illustrates this.

  1. Identify the objectives / standards for the section of work that needs to be met by your project design and by the ‘product’ the students will make.
  2. Create, or use the students to create, a complex open-ended question that engages the students’ interest and the answer of which is the ‘drive’ for student activity.
Describe how collaborative, as students come to understand key concepts, processes and skills in the subject matter and use them to solve real-world problems (KD.3.a).
60 minutes
Total 4 hours
Technology Literacy
Welcome